Politics is downstream from (virtual) culture

From: POLITICO's Digital Future Daily - Tuesday Mar 14,2023 08:54 pm
How the next wave of technology is upending the global economy and its power structures
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By Derek Robertson

AUSTIN, TEXAS - MARCH 10: (L-R) Claudette Godfrey, Vp Film and TV for SXSW, Jonathan Goldstein, John Francis Daley, Jeremy Latcham, Chris Pine, Michelle Rodriguez, Regé-Jean Page, Justice Smith, Sophia Lillas, Daisy Head on stage during the Q+A at the

Movie premiere during the 2023 SXSW Conference and Festivals. | Frazer Harrison/Getty Images for SXSW

AUSTIN, Tex. Even more than the website that bears his name, Andrew Breitbart’s most enduring contribution to American politics might be his observation that it is, inexorably, “downstream from culture.”

There’s a lot of truth to that statement — which makes it all the more important to keep in mind how culture is changing, and fast. Technology is, arguably, the primary driver of that change. Breitbart died in 2012, and even he might have struggled to grasp how fast social-media platforms like Twitter and Facebook would alter our politics in the next several years.

And that was long before TikTok. And a time when no one, except die-hard science fiction nerds, was talking about the “metaverse.”

The SXSW festival lies at the epicenter of the collision between technology and the culture those technologies are reshaping. Unlike other tech conferences, this mix is part of its DNA. It’s morphed over its nearly four decades from an indie-focused music and film festival into a buzzy hive where big tech and media companies showcase their shiniest new objects.

That means the sometimes embryonic cultural experiments on display this week — including during a dedicated four-day run of “XR and metaverse” events — could be a preview of the next act in American public life, and how we think about our roles in it.

OK, so what will all this technology do to our politics in five years? Ten? The truth is, of course, that we have no idea. But we can start to think about how it’s going to shift culture.

This is top of mind for a lot of the executives and tech leaders who show up here. Pablo Colapinto is the head of immersive at Nexus Studios, an animation company whose clients include Disney and the NBA, among others. At a café in downtown Austin this morning he described to me how virtual reality’s real-life social element plays a role in how his firm thinks about its products, sparking a series of questions not dissimilar from the ones people are asking about our current digital world.

“How is this device enabling us to connect to each other more? How is it showing us that the space between us is not empty? How are we filling the space with stuff that is meaningful, where both of us can point to the same thing,” he asked. “The platforms that are thriving are community-driven like Roblox and Minecraft… those platforms are opening the gate.”

Colapinto described to me the effect of the recent Times Square concert that his studio created for the “virtual” group Gorillaz, and how he’s seen augmented reality work change the nature of how people relate to their community.

“Folks were freaking out… it proved the emotional case that these experiences can mean something to people,” he said. He described a theoretical AR-powered world in which the physical world people are moving through acquires a Foursquare-like digital overlay: “Suddenly where you are spatially becomes part of your digital identity… leaving marks that way, I don't know yet from an actual psychology perspective, what that does to, for example, teenage angst.”

That sounds abstract. But tech also has the capacity to change even intimate relationships, which lie at the base of our social structure. A featured panel at the downtown Hilton this morning titled “The Future of Sex” explored how new technologies could have some modest impacts, like aiding in sex education (think VR in the classroom), or some very big and unpredictable ones, like enabling relationships with sophisticated, AI-powered virtual companions.

Of course, in the time-honored tradition of the internet, the first “killer app” for a lot of technology might just be pornography. “I think the use cases for therapy and trauma and health are really powerful,” said Bryony Cole, host of the “Future of Sex” podcast. “...[But] I think the most money is going to be driven by porn, so we have to keep an eye on the adult industry.”

Virtual reality is already shaping social behavior in unusual ways. When I spoke with the designer and futurist (respectively) Jesse Damiani and Leah Zaidi yesterday, Damiani referenced the prevalence of “mutes” in the virtual world VRChat — users who decline to speak in favor of reinventing their own identity, frequently as another gender.

And Damiani suggested that virtual reality could fundamentally alter the way people communicate, which could have a massive impact on civic life.

“Reality is comprised of consensus agreements about what is real,” he said, “so the metaverse and XR technologies create a context for us to assess what this human construct of reality is, which has very practical implications for information ecosystems.”

The implications aren’t lost on the builders of these new tools, even if they can’t predict the long-term impact: “People in this space are grappling with the spread of information politically, and the impact of the rise of generative tools,” he elaborated.

This is all mostly still notional. VR technology has yet to gain a serious foothold in the American household, rabid Gorillaz fans aside. But insomuch as SXSW functions as a laboratory, or incubator, or hype bullhorn for tomorrow’s emerging technologies, the level of sustained enthusiasm for virtual life here suggests it’s only going to encroach more on our embodied ones.

To Colapinto all signs are pointing in that direction, as he put it to close our conversation: “It’s just going to get cooler and weirder from here.”

 

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THE TURING TEST TWO

No, but seriously: How can we tell when an AI is sentient?

During a presentation this morning at downtown Austin’s Marriott, ad firm Wunderman Thompson showed off its shiny new heuristic for doing so. After an introduction from the firm’s Jason Carmel, who explained to the audience the criteria the “Sentient-O-Meter” carries for measuring sensory input, emotion, and memory, his colleague Ilinca Barsan tested it on ChatGPT — testing the bot on a series of measures that included its ability to prioritize information, remain aware between user sessions, and generate “unpredictable” output.

The results were a splash of cold water on those eager to anthropomorphize the bot: the firm’s test reported a “1% likelihood” that ChatGPT is “incontrovertibly sentient,” a similar score to a “super sentient (not fancy) toaster.”

The tool, which anyone can test out at the link above, has a few problems. Its criteria are subjective, meaning another ChatGPT user could come to wildly different conclusions than Barsan and produce a different result (think the Google engineer who became convinced their AI was alive). Still, it’s a fun tool that encourages users to think about the similarities — but mostly differences — between machines and the human mind.

No word on whether they’ve tested it on GPT-4 yet.

MARSHALL’S PLAN

How can the U.S. stick to its stated principles amid a newly sharp-elbowed global status quo on tech and trade?

The German Marshall Fund published a report yesterday offering its advice on just that, listing a few recommendations for “a new foreign policy of technology” to “support socially responsible innovation and digital trade” — that is, to ensure traditional pro-human rights and open-internet values are preserved amid the rush to elbow out China.

Their three main recommendations are for a dedicated “digital policy lab” that would coordinate between U.S. policymakers and private industry; a “technology task force” tasked with strengthening the global tech supply chain; and the continued promotion of the “Declaration For the Future of the Internet,” which the U.S. launched along with 61 other countries last April. Read the full report here.

Tweet of the Day

Tweet quoting an AI generated image of Homer Simpson as an

Tweet quoting an AI generated image of Homer Simpson as an "Alpha male." Tweet reads: "AI art is going the wrong way. It's the wrong path people like little crude drawings that elicit joy not this monstrosity on the left." | Twitter account LindyMan @PaulSkallas

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